在编程猫Reacting to a Mouse in Scratch**
When a character encounters a mouse in a Scratch program, it triggers a response programmed into the code. Let's delve into the process of how the Scratch cat might react when it encounters a mouse sprite on the stage.
In the world of Scratch programming, interactions are initiated through sensing blocks. The Scratch cat, upon detecting the presence of the mouse sprite within its proximity, activates a series of predefined actions. This sensing mechanism serves as the catalyst for subsequent behaviors.
Upon sensing the mouse, the Scratch cat executes a predetermined set of instructions designed by the programmer. These instructions dictate the behavior of the cat in response to the presence of
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